CS 2253 COMPUTER ORGANIZATION AND ARCHITECTURE 3 0 0 3
(Common to CSE & IT)
1. BASIC STRUCTURE OF COMPUTERS 9
Functional units – Basic operational concepts – Bus structures – Performance and
metrics – Instructions and instruction sequencing – Hardware – Software Interface –
Instruction set architecture – Addressing modes – RISC – CISC. ALU design – Fixed
point and floating point operations.
2. BASIC PROCESSING UNIT 9
Fundamental concepts – Executin of a complete instruction – Multiple bus organization –
Hardwired control – Micro programmed control – Nano programming.
3. PIPELINING 9
Basic concepts – Data hazards – Instruction hazards – Influence on instruction
sets – Data path and control considerations – Performance considerations – Exception
handling.
4. MEMORY SYSTEM 9
Basic concepts – Semiconductor RAM – ROM – Speed – Size and cost – Cache
memories – Improving cache performance – Virtual memory – Memory management
requirements – Associative memories – Secondary storage devices.
5. I/O ORGANIZATION 9
Accessing I/O devices – Programmed Input/Output -Interrupts – Direct Memory Access
– Buses – Interface circuits – Standard I/O Interfaces (PCI, SCSI, USB), I/O devices and
processors.
TOTAL = 45
Text Book:
1. Carl Hamacher, Zvonko Vranesic and Safwat Zaky, “Computer Organization”,
Fifth Edition, Tata McGraw Hill, 2002.
REFERENCES:
1. David A. Patterson and John L. Hennessy, “Computer Organization and Design:
The Hardware/Software interface”, Third Edition, Elsevier, 2005.
2. William Stallings, “Computer Organization and Architecture – Designing for
Performance”, Sixth Edition, Pearson Education, 2003.
3. John P. Hayes, “Computer Architecture and Organization”, Third Edition, Tata
McGraw Hill, 1998.
4. V.P. Heuring, H.F. Jordan, “Computer Systems Design and Architecture”,
Second Edition, Pearson Education, 2004.
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